Rendering Engine
The engine supports both DirectX and OpenGL through a common interface. The engine includes features such as:
- 3DS Max Custom exporter/importer
- 3DS Max model loader
- GPU-based skeletal animation with slerp using up to 4 bone weights
- Quake 3 BSP loader
- built-in vertex and pixel shader support
- versatile physics system supporting Euler, Verlet, and RK4 integration methods
Additional information and screenshots coming soon...